| 1 |
NURBS with extraordinary points: high-degree, non-uniform, rational subdivision schemes |
125 |
2009 |
| 2 |
Isogeometric shell analysis with NURBS compatible subdivision surfaces |
77 |
2016 |
| 3 |
Measurement and prediction of situation awareness in human-robot interaction based on a framework of probabilistic attention |
60 |
2017 |
| 4 |
Tuning subdivision by minimising gaussian curvature variation near extraordinary vertices |
54 |
2006 |
| 5 |
Thermal noise and the stability of single sonoluminescing bubbles |
39 |
2000 |
| 6 |
Variations on the four-point subdivision scheme |
33 |
2010 |
| 7 |
Move your virtual body: differences and similarities in brain activation patterns during hand movements in real world and virtual reality |
30 |
2022 |
| 8 |
Estimation of situation awareness score and performance using eye and head gaze for human-robot collaboration |
19 |
2019 |
| 9 |
Artifact analysis on B-splines, box-splines and other surfaces defined by quadrilateral polyhedra |
18 |
2011 |
| 10 |
Deriving box-spline subdivision schemes |
18 |
2009 |
| 11 |
Artifacts in box-spline surfaces |
14 |
2005 |
| 12 |
Bounded curvature subdivision without eigenanalysis |
10 |
2007 |